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Shadow Lord

(image)

Few humans fathom the secrets of light and dark magic and retain their sanity. Those that can master that balance become Shadow Lords, fully existing neither in the world of light nor the world of darkness. No longer needing physical weapons, they are fearsome to both their enemies and those they lord over.

Special Notes:
Pickpocket: Gain money for attacking your foe. Each strike scores you 1 gold.

Advances from: Shadow Mage
Advances to:
Cost: 55
HP: 49
Movement: 5
XP: 150
Level: 3
Alignment: chaotic
IDAOG Shadow Lord
Abilities: leadership
(image)astral blade
blade
9 - 4
melee
backstab
pickpocket
(image)shadow bolt
fire
13 - 2
ranged
magical
(image)shadow blast
impact
9 - 3
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable-0%
Village160%